Mateo Van Damme

Mateo Van Damme

I'm a software engineer from Ghent who likes building things. Here's a collection of my projects and hobbies.

My niece Iris just graduated as a software engineer from HOGENT and is looking for her first job. Check outwww.irisvandamme.com

Hackerspace Gent Website
Hackerspace Gent Website

Website for Hackerspace Gent (0x20), a community space for hackers, makers, and tinkerers in Ghent, Belgium. Built on Bloemist's initial design, featuring an event system powered by markdown files.

Node.js with Express
Deployed on Azure
GitHub Actions for updating events
0x20 board financial dashboard
0x20 Board Dashboard

Internal financial dashboard for the 0x20 board. Tracks bar tab balances, membership payments, and the hackerspace treasury. LAN-only with GitHub OAuth — board members only.

FastAPI + React + TypeScript
LAN-only + GitHub OAuth
Beancount ledger + KBC bank CSV
Long exposure photograph of the Orion Nebula
Astrophotography

Pictures, DIY barn door tracker, code

I've been taking pictures of the night sky since 2018. I also made my own rotating platform to take long exposure photographs. Build instructions, code and talks are available here.

Topics: pictures, presentation, open-source, javascript, bluetooth BLE, microcontroller

3D printer setup
3D printing

Functional 3D designs

In my spare time I also enjoy 3D modeling as a creative outlet. My main focus are functional parts: parts for my telescope, holders, rasppberry pi cases etc...

Topics: CAD-modeling, Fusion360, creativity, design, usability

Flyover Ghent

Open-source 3D art

Fly through a 3D model of Ghent built from real municipal open data. Features autonomous drone flocking and free-flight exploration of 150+ city tiles.

Topics: Three.js, open-data, boid-flocking, 3D-visualization, Python

Art

BYOB Generative Art

Interactive particle visualizations that transform real-time data into flowing visual experiences. My BYOB (bring your own beamer) projects use WebGL to create audio-reactive and webcam-based art installations.

Topics: WebGL, generative-art, particles, audio-reactive, Three.js